Google Play Points

Lead content designer
Google Play, 2017-2020

What I did

Google Play Points logo

Google Play planned to launch a loyalty program for billions of users, and they asked me to figure out how we’d talk about it.

I created a system of simple concepts to build the visual design around and worked directly with the UX designer and PM to put the content through a grueling series of user research tests.

Explaining complexity

One of the hardest concepts to get users to understand is how points and level benefits roll over to the next year and when they don’t. To complicate things, Play planned to offer different boosts and multipliers for earning points.

After testing various options, I standardized our designs on the format “Earning x points per $1.” I’d love to say that I found an equally robust answer for explaining point and level rollover, but there’s always room for improvement. Over the course of the three years I worked on the project, we tried a variety of approaches that incrementally improved user understanding.

Making it local

Loyalty programs vary by country, and Play Points needed to adjust to local expectations. I made content modular and easily editable by locale, but the designer and I still iterated on design and research approaches for each country launch to make sure we got it right.

US launch: 3.4 million users joined and 151 million points earned in the first two weeks; added a donation feature to let users convert points into a monetary donation to multiple charitable organizations

Japan launch: 1 million users joined and 65 million points earned in the first week; 3,000+ mentions on social media from early users

South Korea launch: 775,000 users joined and 79 million points earned in the first week; 56% of new users opted in to receiving marketing comms, which is a 3x higher rate than normal

Earn screen in Google Play Points
Points history in Google Play Points
Use screen for Google Play Points
Silver level benefits for Google Play Points

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